⚔️6. War and Diplomacy
War and diplomacy will utilize your tactics and strategy skills to emerge victorious. In diplomacy, you will need to join an economic forum, which is a premium facility, and act as a guild hub. Basically, the facility owner levies a fee for incoming players to join. This forum acts as an alliance against other players or other alliances. You can make your own governance system within the forum, and vote on resolutions and policies that can be taken within your alliances or against others. There are no limits on what you can do with your economic forum.
When it comes to wars, you need to be prepared to fight other players and prevent them from destroying your HQ. if it is destroyed, the attacker will occupy your land and claim 50% of any resources you produce. Also, you will not be able to trade until you are liberated by your alliance members or anyone else. You can also negotiate with your occupier on a fee to leave your land. You can also offer fees for others to liberate your land.
As an attacker, you can attack any player during war times. But also you need to defend your land from other attackers. When you attack a land, your goal is to destroy their HQ to gain control of that land. However, destroying storage facilities can yield some resources for your gains, as well as some resource gains from production facilities if they have unclaimed resources.
Don't forget that your troops and vehicles might get damaged during the attack from enemy defenses. Hence, you need to use a hospital service to heal them. Healing costs Satoshis, hence, plan carefully before you attack, as you might pay more healing fees than resource gains. Also as a defender, your deployed defending troops might need healing if damaged.
In case your soldiers or vehicles are destroyed (HP=0) then you will lose that unit and you will need to produce new ones.
Last updated